Job Description
Digital Artist, 3D Modeling Job Summary: In this role you will work as part of a 3D asset creation team to create production ready, highly accurate, dense hard surface models that will be used for ideation and visualization purposes (both still and animation). In your day-to-day you will work with the 3D modeling lead assisting in tasks that help make best in class 3D models. Key Qualifications: β’ 10+ years of experience in a 3D computer graphics production environment with specific focus on hard-surface modeling (not organic modeling focused) β’ Expert at creating highly-detailed, fully-textured polygonal models in Maya β’ In-depth experience with creation of 2D textures, UV unwrapping, and development of highly-detailed material β’ Highly proficient in Photoshop and general 3D Visualization β’ Excellent communication skills when working with other 3D artists and team leads on a coherent visual style β’ Outstanding attention to detail and a passion for quality and artistic excellence β’ Highly organized, self-motivated and able to adapt and a fast paced environment Description: β’ As a 3D modeler, you will be an integral part of a team of 3D/CG artists working on a variety of product visualization across various media channels β’ You need exceptional technical abilities to troubleshoot advanced 3D modeling issues, create highly accurate models, and have a deep understanding of UV unwrapping and material development β’ In addition to these technical abilities, you must be deadline-driven and possess excellent problem solving, organization, and interpersonal skills β’ You should also be a proactive and independent artist, able to adapt to ever changing situations with creativity and innovation and work in ambiguity while still delivering results on time Bonus β’ Experience with lighting, rigging, or animation is a plus β’ Experience building tools and plugins with Python and C+is a plus β’ Z-Brush, Mari, Mudbox, Substance Designer/Painter experience a plus β’ Model optimization for real-time assets is a plus Education: BA/BS degree or equivalent practical experience 10+ years of experience in a 3D computer graphics production environment Hours may fluctuate based on project needs. Apply tot his job
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