Game Developer l Unity l XR/VR

🌍 Remote, USA 🎯 Full-time 🕐 Posted Recently

Job Description

Summary

We’re hiring an experienced Unity XR/VR developer to support an interactive VR/XR experience. This is a contract role for someone who can step into an existing codebase, ship clean features, and troubleshoot/iterate fast.

    Requirements
  • Strong Unity (C#) and XR/VR development experience
  • Proven work on physics-heavy or simulation-style systems
  • Access to a Meta Quest 3 for on-device testing (minimum requirement)
  • Comfortable working in an established project and writing maintainable, readable code
    Responsibilities
  • Build and refine XR interactions in Unity
  • Implement and tune physics-driven behaviors
  • Debug existing systems and iterate quickly with clear communication
    Nice to have
  • OpenXR and/or Unity XR Interaction Toolkit experience
  • Compute shaders / GPU-driven visual effects
  • Procedural motion or animation systems
    To apply, please include
  • 2–3 XR/VR examples (links or video are fine)
  • A brief description of a physics-heavy/simulation system you’ve built
  • Confirmation that you have access to a Meta Quest 3
  • Your availability and timezone

Work Location: Remote

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