Job Description
2D Game Animator – AI-Powered EdTech Games | Fully Remote We're hiring an animator to bring our game characters and UI to life. If you can make a character feel alive in two seconds of motion, turn a static screen into something that breathes, and make a wrong answer feel okay — we want to hear from you. What You'll Do Animate game characters — idle loops, reactions, celebrations, transitions, and everything that gives a character personality ✨ Create UI and feedback animations — screen transitions, correct/incorrect states, progress moments, micro-interactions Upgrade existing rough animations into polished, production-ready motion Design animation that serves learning — making correct answers feel rewarding and wrong answers feel safe to try again Help develop animation style references and motion guidelines for new game projects Explore AI animation tools to accelerate workflows and experiment with new techniques What We're Looking For ⏱️ Strong grasp of animation fundamentals: timing, spacing, squash & stretch, anticipation, follow-through Proficiency in animation software: Adobe Animate, After Effects, Spine, or Rive ️ A keen eye for art direction — you know what looks right, what feels off Sensitivity to animating for children: motion that's playful, encouraging, and never punishing Game feel awareness — your animations serve gameplay, not interrupt it Ability to work with minimal guidance — you take a brief and run with it! ⭐ Nice to Have Experience with AI animation tools or AI-assisted motion workflows ️ Illustration or character design ability Prior experience animating for EdTech, children's products, or 2D games Understanding of animation implementation in game engines (Unity or any web-based framework) Internship Details: Remote-first work culture 3-month contract , with potential for full-time offer Chance to design real-world EdTech experiences used by millions