[2026] Software Engineer, Creator - Early Career

🌍 Remote, USA 🎯 Full-time 🕐 Posted Recently

Job Description

Roblox is a platform that enables millions of people to create and share immersive digital experiences. They are seeking a Software Engineer in their Creator group to work on prototyping and deploying solutions for external development studios while contributing to the engine roadmap and APIs. Responsibilities Serve as a trusted technical advisor to external game development studios, helping them optimize performance, scalability, and quality Work deeply on prototypes that push the boundaries of what our engine can support, contributing large amounts of Luau code to demonstrate the feasibility of various game modes Identify, articulate, and advocate for core engine, performance and debugging tooling projects Collaborate closely with other engineers in the Solutions team, the core engine and Roblox Studio teams to shape the future of the platform Skills Pursuing or possess an undergraduate/graduate degree in computer science, engineering, a related technical field, or an equivalent practical experience Proficiency in one or more programming languages such as Lua, Luau, C# or C++ Excellent problem-solving and communication skills, with the ability to translate technical concepts into understandable and compelling guides and documentation Roblox development experience is required A track record of quality game(s) on the Roblox platform is required Benefits Equity compensation Benefits as described on this page Company Overview Roblox is an online gaming and entertainment platform that offers a shared digital experience that brings people together through play. It was founded in 2004, and is headquartered in San Mateo, California, USA, with a workforce of 1001-5000 employees. Its website is

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