Job Description
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- Description
- Lead a team of designers across a variety of multidisciplinary areas
- Manage design ownership, keep documentation and roadmap planning aligned with where the game is going
- Prepare milestone materials like presentations, overviews, videos, and summaries
- Champion design quality through honest, collaborative feedback
- Represent the game internally and externally
- Requirements
- Lead Designer and people manager experience, within the past 5 years, on a successfully released and well-regarded PC or console game
- 6+ years total game design experience, with at least two shipped titles and a team management role
- Hands-on Unreal Engine 5 experience at an implementation level
- Experience with immersive sims as a player, including the ability to clearly articulate what defines the genre and what makes it special
- Strong decision-making skills
- ️ Benefits
- Competitive compensation
- Full suite of benefits available anywhere in the United States
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