๐ŸŽฎ Unity Technical Artists - Open Call โœจ

๐ŸŒ Remote, USA ๐ŸŽฏ Full-time ๐Ÿ• Posted Recently

Job Description

Are you the kind of creator who loves sitting at the intersection of art, tools, shaders, performance, and gameplay feel?

Indie Games Startup is inviting Technical Artists who specialize in Unity to join our Creator Community: a portfolio-first space where talented teams build prototypes and vertical slice candidates, sharpen their craft, and create standout games together. โœจ

Who you are:

๐Ÿ› ๏ธ Building Unity tools, editor workflows, and art pipelines

โœจ Creating shaders, materials, VFX, lighting, and visual polish

โšก Optimizing scenes, assets, prefabs, animation, and runtime performance

๐ŸŽจ Helping artists and designers bring ideas into-engine cleanly

๐Ÿค Collaborating across art, design, animation, and engineering

What youโ€™ll get:

๐Ÿ› ๏ธ A clear pipeline: Prototype โ†’ Pre-production โ†’ Vertical Slice

๐ŸŽฏ Feedback, practice, and real projects to help you level up

๐Ÿค Collaboration with ambitious indie teams

๐Ÿ“ฃ Optional showcases and case studies that can strengthen your portfolio

๐ŸŒ A chance to create exciting portfolio-ready games in a structured creative environment

๐Ÿง‘ An actual human will interview you, not an AI - and no AI will screen you first ๐Ÿง‘

Important clarity:

  • If a project is later sponsored, any commercial work happens under separate agreements, with built-in profit-sharing for all contributors

Headline:

๐ŸŽฎ Unity Technical Artists Open Call | Creator Community

Description:

Portfolio-first Unity technical art collaboration at IGS โœจ

Ready to Apply?

Don't miss out on this amazing opportunity!

๐Ÿš€ Apply Now

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