Job Description
Are you the kind of creator who loves sitting at the intersection of art, tools, shaders, performance, and gameplay feel?
Indie Games Startup is inviting Technical Artists who specialize in Unity to join our Creator Community: a portfolio-first space where talented teams build prototypes and vertical slice candidates, sharpen their craft, and create standout games together. โจ
Who you are:
๐ ๏ธ Building Unity tools, editor workflows, and art pipelines
โจ Creating shaders, materials, VFX, lighting, and visual polish
โก Optimizing scenes, assets, prefabs, animation, and runtime performance
๐จ Helping artists and designers bring ideas into-engine cleanly
๐ค Collaborating across art, design, animation, and engineering
What youโll get:
๐ ๏ธ A clear pipeline: Prototype โ Pre-production โ Vertical Slice
๐ฏ Feedback, practice, and real projects to help you level up
๐ค Collaboration with ambitious indie teams
๐ฃ Optional showcases and case studies that can strengthen your portfolio
๐ A chance to create exciting portfolio-ready games in a structured creative environment
๐ง An actual human will interview you, not an AI - and no AI will screen you first ๐ง
Important clarity:
- If a project is later sponsored, any commercial work happens under separate agreements, with built-in profit-sharing for all contributors
Headline:
๐ฎ Unity Technical Artists Open Call | Creator Community
Description:
Portfolio-first Unity technical art collaboration at IGS โจ