3D Generalist Artist – Stylized Low-Poly, Unity/VR, Contract

🌍 Remote, USA 🎯 Full-time 🕐 Posted Recently

Job Description

    Job Description:
  • Create stylized low poly 3D assets for Ruffnauts including creatures, environments, props, cosmetics, and simple animations
  • Produce clean and efficient topology, UVs, and textures suitable for Meta Quest performance targets
  • Integrate assets directly into Unity including materials, import settings, LODs, and compression
  • Maintain a cohesive visual style while working across multiple asset categories
  • Work closely with design and engineering to deliver gameplay driven art needs
  • Iterate quickly based on internal testing, live player feedback, and design changes
    Requirements:
  • Strong portfolio demonstrating stylized low poly 3D work, especially creatures and environment assets
  • Ability to deliver high quality work quickly without heavy oversight
  • Proficiency in Blender preferred, Maya or similar tools also acceptable
  • Understanding of performance constraints for standalone VR, including Meta Quest limits related to poly count, texture size, and draw calls
  • Ability to work confidently across multiple asset types including creatures, props, and environments
  • Strong communication skills and comfort working in a fast paced, highly iterative production environment**BONUS Qualifications**
  • Experience with Unity
  • Experience rigging creatures or props
  • Experience retargeting animations for humanoid or custom rigs
  • Previous experience developing for VR, preferably Meta Quest
  • Unity integration experience including materials, shader setup, and asset import workflows
  • Familiarity with lightweight stylized shaders or basic VFX creation

Benefits:

Apply Now

Apply Now

Ready to Apply?

Don't miss out on this amazing opportunity!

🚀 Apply Now

Similar Jobs

Recent Jobs

You May Also Like