Job Description
Overview We are developing a stylized mobile game and are in the process of rapidly finalizing our Game Design Document (GDD). We are seeking a
Senior Game Designer to act as a GDD integration and execution partner, working under the direct guidance of our Lead Game Designer and in close collaboration with a Systems Designer and a Junior Game Designer. This role is not a lead or ownership position. The focus is on clarity, speed, and consistency — translating direction into high-quality, implementation-ready documentation and helping the team converge quickly.
The game is a mobile-first (with PC add-on) strategy/resource management game and the need is immediate to help accelerate finalizing the GDD for multiple stakeholders, now. Interviews will be rapid (goal is to find a short list of people and interview them to hire them before 1/1/26, ideally. Responsibilities -Expand, refine, and maintain sections of the GDD under direct guidance from the Lead Game Designer -Integrate systems design input into clear, player-facing documentation -Ensure consistency across: -core mechanics -progression -economy -UX assumptions Normalize and clarify design language so the GDD is usable by engineering and production -Iterate quickly based on feedback without reinterpreting creative intent -Identify gaps, contradictions, or unclear areas and surface them for resolution by the Lead Designer -Team Structure & Reporting -You will report directly to the Lead Game Designer -You will work alongside (not manage): -a Systems Designer -a Junior Game Designer (who also reports directly to the Lead Designer) -There is no people management responsibility in this role.
Ideal Background -We are looking for someone who has: -5+ years of professional game design experience -Strong experience working on or maintaining large GDDs -Experience executing design under a strong creative lead -Comfort integrating input from multiple designers into a single coherent document -Clear written communication and documentation discipline -Mobile game experience (F2P experience is a plus) Good fits often include: -
Senior game designers from mid-sized or distributed teams -Designers used to collaborative, hierarchical design environments -Designers who value clarity and execution over ideation ownership What
This Role Is Not -Not a creative director role -Not a systems owner role -Not a people manager role -Not a solo or autonomous design position -If you prefer full creative ownership or independent ideation, this role is not a fit.
Apply tot his job