Job Description
- Important Information:
- Location: Remote
- Type: Contract / Freelance
- Compensation: $1,300 total compensation possible for hire
About the Game:
Dominion: A Fallen World is a science fiction mobile strategy game set in a post-apocalyptic Earth where mutated creatures battle for control in a world reshaped by a radioactive asteroid. The game features fast-paced real-time gameplay, original characters, and cinematic storytelling supported by 3D models, comics, and immersive lore.
Role Overview:
We are seeking a Sound Producer to lead the full sound design and implementation for gameplay, UI, and cinematics. This is a fixed-price, deliverables-based contract totaling $1,300, payable upon the completion of all sound production tasks. The role does not involve hourly tracking and is entirely based on task delivery and quality.
- Total Compensation:
- $1,300 USD total
- Payment made upon completion and approval of the full deliverables list
- Deliverables Required:
- 42 Character Sound Effects:
- Includes movement, attacks, abilities, hits, and ambient presence synced to 3D models and animation timing
- File types: .wav and .ogg
- 3 Cinematic Cutscenes:
- Full sound design synced to visual storytelling animations
- Includes environmental ambiance, emotional pacing, and key audio cues (dialogue not required)
- File type: .mp4 with embedded audio or synced audio track for review, plus separated .wav/.ogg files as needed
- UI/UX Sound Effects:
- Menu navigation, reward claims, upgrades, buttons, transitions
- File types: .wav and .ogg
- Background Music (optional):
- May include ambient or battle music themes
- If created or sourced, deliver as .wav and .ogg
- Responsibilities:
- Design and deliver all in-game and cinematic SFX, synced to animation and gameplay
- Create polished UI/UX audio for consistent interaction feedback
- Develop soundscapes that match the sci-fi tone and narrative arcs of the game
- Collaborate with developers and animators to ensure proper timing and functionality
- Deliver clean, production-ready files for Unity integration
- Requirements:
- Demonstrated experience in game audio production with a strong portfolio
- Proficiency in tools like FMOD, Reaper, Logic Pro, Pro Tools, or Wwise
- Strong understanding of animation-sync sound design and mobile platform optimization
- Ability to manage task delivery independently and meet all asset requirements
- File delivery in .wav, .ogg, and .mp4 formats as specified
- Preferred Experience:
- Experience in sci-fi or stylized game genres
- Previous work with mobile or indie games
- Familiarity with Unity or audio integration pipelines
To Apply:
Please send your portfolio or demo reel featuring gameplay audio, UI sounds, and cinematic work. Include a short message describing your background and availability. Finalists may be asked to complete a short sample to assess fit and style alignment.
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