Sound Producer

🌍 Remote, USA 🎯 Full-time 🕐 Posted Recently

Job Description

    Important Information:
  • Location: Remote
  • Type: Contract / Freelance
  • Compensation: $1,300 total compensation possible for hire

About the Game:

Dominion: A Fallen World is a science fiction mobile strategy game set in a post-apocalyptic Earth where mutated creatures battle for control in a world reshaped by a radioactive asteroid. The game features fast-paced real-time gameplay, original characters, and cinematic storytelling supported by 3D models, comics, and immersive lore.

Role Overview:

We are seeking a Sound Producer to lead the full sound design and implementation for gameplay, UI, and cinematics. This is a fixed-price, deliverables-based contract totaling $1,300, payable upon the completion of all sound production tasks. The role does not involve hourly tracking and is entirely based on task delivery and quality.

    Total Compensation:
  • $1,300 USD total
  • Payment made upon completion and approval of the full deliverables list
    Deliverables Required:
  • 42 Character Sound Effects:
  • Includes movement, attacks, abilities, hits, and ambient presence synced to 3D models and animation timing
  • File types: .wav and .ogg
  • 3 Cinematic Cutscenes:
  • Full sound design synced to visual storytelling animations
  • Includes environmental ambiance, emotional pacing, and key audio cues (dialogue not required)
  • File type: .mp4 with embedded audio or synced audio track for review, plus separated .wav/.ogg files as needed
  • UI/UX Sound Effects:
  • Menu navigation, reward claims, upgrades, buttons, transitions
  • File types: .wav and .ogg
  • Background Music (optional):
  • May include ambient or battle music themes
  • If created or sourced, deliver as .wav and .ogg
    Responsibilities:
  • Design and deliver all in-game and cinematic SFX, synced to animation and gameplay
  • Create polished UI/UX audio for consistent interaction feedback
  • Develop soundscapes that match the sci-fi tone and narrative arcs of the game
  • Collaborate with developers and animators to ensure proper timing and functionality
  • Deliver clean, production-ready files for Unity integration
    Requirements:
  • Demonstrated experience in game audio production with a strong portfolio
  • Proficiency in tools like FMOD, Reaper, Logic Pro, Pro Tools, or Wwise
  • Strong understanding of animation-sync sound design and mobile platform optimization
  • Ability to manage task delivery independently and meet all asset requirements
  • File delivery in .wav, .ogg, and .mp4 formats as specified
    Preferred Experience:
  • Experience in sci-fi or stylized game genres
  • Previous work with mobile or indie games
  • Familiarity with Unity or audio integration pipelines

To Apply:

Please send your portfolio or demo reel featuring gameplay audio, UI sounds, and cinematic work. Include a short message describing your background and availability. Finalists may be asked to complete a short sample to assess fit and style alignment.

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