Job Description
Position: Java Game Developer (libGDX)
Type: Permanent
Compensation: $50 - $150/hour
Location: Remote
Commitment: 10 40 hours/week
- Role Responsibilities:
- Design, develop, and maintain 2D and 3D games using Java and libGDX across multiple platforms
- Collaborate with artists, designers, and developers to prototype and deliver new gameplay experiences
- Optimize game performance to ensure smooth user experiences across desktop, Android, and web environments
- Build and maintain reusable, modular code architectures to support future development and code sharing
- Implement gameplay mechanics, user interfaces, and interactive features
- Debug, troubleshoot, and resolve technical issues during development
- Communicate progress and provide feedback and documentation to team members
- Requirements:
- Experience with Java programming, particularly in game development
- Hands-on expertise with the libGDX framework
- Strong understanding of cross-platform game development concepts and challenges
- Ability to optimize code for performance and efficiency
- Experience creating reusable and modular code structures in collaborative environments
- Excellent written and verbal communication skills with strong documentation practices
- Strong attention to detail and passion for building interactive gameplay experiences
- Experience working on both 2D and 3D game projects
- Familiarity with deploying games to web, Android, and desktop platforms using libGDX
- Experience with performance profiling and advanced debugging for game applications
- Application Process (Takes 20 mins):
- Upload resume
- Interview (15 min)
- Submit form
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