Game Motion Designer / Game Animator (UI, Effects, Transitions)

🌍 Remote, USA 🎯 Full-time 🕐 Posted Recently

Job Description

Job Description

We are looking for a Game Motion Designer / Animator with proven experience in games to create splashy, vibrant, high-impact animations for a digital, game-driven product.

This role is not for general video or marketing motion designers. We are specifically looking for someone who understands game feel, feedback loops, and moment-to-moment player delight.

What you’ll do

Animate game UI elements including splash screens, rewards, cards, badges, transitions, and states

Create energetic, juicy animations using anticipation, impact, overshoot, and squash & stretch where appropriate

Design motion that reinforces progression, rewards, rarity, and achievement

Work from Figma files and collaborate closely with UI/UX designers

Required experience (must-have)

Demonstrated experience in games or gamified products

Strong 2D game animation skills

Expert-level After Effects

Deep understanding of game animation principles such as timing, easing, impact, and feedback

Lottie / JSON exports for app integration

Portfolio with actual game UI or in-game motion examples

Applications without game-related work will not be considered.

Nice to have

Mobile game experience

Light 3D experience (Blender or Cinema 4D) for effects or accents

Engagement

Freelance / contract

Short paid test task required

Potential for ongoing collaboration

To apply, please share a portfolio with game animations or closely comparable work (CRUCIAL, OTHERWISE NO CONSIDERATION)

A brief note on which games or game projects you have worked on.

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