Job Description
- Job Description:
- Own the end-to-end character art pipeline in close partnership with animation and technical leadership
- Provide subject-matter expertise on modeling and material approaches
- Contribute to discussions and validation of tools and pipeline for character workflows
- Translate beloved IP into cohesive in-game character expressions
- Work closely with the Art Director and Character Concept Artist to bring the art style guide to life
- Create game-ready 3D character models and materials
- Author and iterate on stylized character hair and tweak geometry of existing costumes
- Help develop and document character-related best practices for the project
- Ensure vendor assets function properly within game engine and conform to style, quality, and technical requirements
- Actively participate in art and design discussions as part of a small cross-discipline team
- Requirements:
- Deep experience in Unreal Engine 5
- Master problem-solver balancing technical needs with high visual goals
- Great attention to detail
- Excellent instincts for stylized shape language and flow
- Experience collaborating remotely with internal teams and external partners
- Insatiable learner, curious inside and outside specialization
- Experience playing a variety of both AAA and indie games
- Care deeply about player experience and craft
- Required application materials: Resume, Link to Portfolio
- Benefits:
- Health Plans
- Mental Health support
- 401(k) Retirement Plan with employer match
- Stock Option Program
- Disability Programs
- Health Savings and Flexible Spending Accounts
- Family-forming benefits
- Life and Serious Injury Benefits
- Paid leave of absence programs
- Flexibile time off for full-time salaried employees
- 35 days annually for paid time off for full-time hourly employees
Apply tot his job
Apply To this Job