Lead Unreal Engine Game Designer; Remote

🌍 Remote, USA 🎯 Full-time 🕐 Posted Recently

Job Description

Position: Lead Unreal Engine 5 Game Designer (Remote)
Location: Indiana

Overview

I’m Konstantinos (Founder, Axiosys). We’re building Mawforged, a first-person dark-fantasy warfare game where faction PvP, logistics, and survival loops collide. I’m looking for a Game Design Lead who can own systems end-to-end and drive them from vision → specs → playtests → balance.

    !!! IMPORTANT NOTE !!! This is currently a revenue-share/equity-based position as we finalize our initial funding rounds over the coming months. We’re assembling a founding team of passionate professionals who believe in the long-term potential of Mawforged.Responsibilities
  • Survival & economy: scarcity, crafting, durability, disease/temperature risk
  • PvP balance: roles, counters, TTK, objectives, map/readability with Level Design
  • Telemetry & iteration: define KPIs, read the data, tune accordingly
  • Qualifications
  • Particiapted in a shipped/late-stage title (systems, multiplayer, or survival)
  • Strong UE5 literacy (Blueprint prototyping or tight engineer collaboration)
  • Exceptional documentation & communication; drives clarity across teams
  • Comfort running playtests, analyzing results, and making hard trade-offs
  • Preferred qualifications
  • Faction warfare or large-scale PvP experience
  • Telemetry stack familiarity (KPI dashboards, A/B style iteration)
  • How we work

UE5, Git Lab CI, Open Project (Nextcloud), Discord standups. Small senior team, high ownership.
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